Rainbow Six Siege Custom Game Ideas can provide a fun and unique twist to your gameplay experience. By utilizing the game’s custom settings, players can experiment with various modes, challenges, and gameplay changes to keep things fresh and exciting. Custom games allow you to modify rules, create unique objectives, and introduce new strategies that deviate from the standard competitive modes.
Rainbow Six Siege Custom Game Ideas
Here are a few Rainbow Six Siege Custom Game Ideas to consider:
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One Life Challenge
- Description: Players only have one life in the round. Once you’re dead, you can’t respawn, making teamwork and careful decision-making more important than ever.
- How to Play: Adjust the custom game rules to disable respawning and play in a more tactical, high-stakes environment.
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Sniper Battle
- Description: Limit all players to sniper rifles (like the DMRs or bolt-action rifles) and make the rounds all about precision shooting. No shotguns or SMGs allowed!
- How to Play: Set up a custom match where players can only use designated sniper rifles and try to hit enemies from afar. You can increase the map size for added challenge.
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No HUD
- Description: Remove the heads-up display (HUD) so players are forced to rely entirely on their senses and communication to locate enemies and objectives.
- How to Play: Disable all HUD features in the game settings, including enemy health bars, ammo counters, and objective indicators.
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Knife-Only Mode
- Description: All players are armed with only melee weapons (knives) and no firearms. The objective is to be the last player standing.
- How to Play: Adjust the settings to remove all guns and explosives, allowing players to only use knives to attack each other.
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Hide and Seek
- Description: One team hides in the map, while the other team must seek and eliminate them. The hiders can only move when the seekers are not looking.
- How to Play: The hiders get a few seconds to scatter and hide while the seekers have to track them down. It can be extra challenging with the custom rule of only having a limited time to search.
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Super Speed Mode
- Description: Players move at an extremely fast pace while trying to complete objectives or eliminate each other.
- How to Play: Use custom settings to increase player movement speed and recoil, making gunfights and objectives harder to complete.
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Inverted Teams
- Description: Teams are swapped for a fresh experience. Friends can face off against each other with new roles and positions, forcing them to adapt.
- How to Play: Assign players to different teams than normal, giving them a chance to face off with their friends in a completely different strategy.
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Operator Swap
- Description: In this mode, players cannot use the same operator more than once during a match. The goal is to think strategically and adapt to various operators on the fly.
- How to Play: Each time a player dies or after every round, they must pick a different operator for the next round, forcing them to become more versatile with their choices.
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Zombie Apocalypse
- Description: One team is infected and becomes a “zombie” team, while the other team tries to survive. The zombie team only has melee weapons, and the survivors must defend themselves.
- How to Play: You can turn the custom rules to make one team much stronger or have special abilities, while the survivors rely on conventional weapons to hold off the zombies.
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Tactical Hide and Defend
- Description: One team hides in a location on the map and tries to remain undetected for as long as possible, while the other team has to find and neutralize them.
- How to Play: Players must stay hidden in an area of the map while being hunted by the opposing team. This mode can test your ability to blend in with the environment and use tools like cameras and drones.
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Shotgun Only
- Description: All players are limited to using only shotguns, turning every encounter into a close-quarters battle where precision and timing are key.
- How to Play: Disable all weapons except shotguns and play on small, tight maps where shotgun fights are the most effective.
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Flashbang Mayhem
- Description: Flashbangs are the primary weapon. Players can only use flashbangs to disorient opponents, and they must try to finish them off with melee.
- How to Play: Limit players’ arsenal to only flashbangs, forcing players to creatively use their flashes to gain an advantage over enemies.
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Gun Game
- Description: Players start with a weak weapon and progressively unlock stronger weapons by eliminating enemies. The first to reach the final weapon wins.
- How to Play: Create a custom game where players start with basic weapons and can only use new weapons after scoring kills, progressively upgrading their arsenal.
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Breach and Clear
- Description: Players are limited to breachers and must use explosive tools to take down walls and create openings, with no regular gunplay allowed.
- How to Play: Focus on breaching doors and walls, forcing players to think about creating new paths and defending these points.
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Night Mode
- Description: Make the game dark and add limited visibility. Players must rely on gadgets and teamwork to locate enemies.
- How to Play: Reduce the lighting and increase the darkness in the custom settings so players can only see short distances unless they use gadgets like drones or cameras.
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Laser Tag Mode
- Description: Players use only weapons with laser sights and no attachments, making each shot visible and requiring more skill to land a hit.
- How to Play: Restrict players to weapons with laser sights only. The goal is to focus on precise, accurate shots without the help of scopes or suppressors.
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Defuser Run
- Description: The attacking team must rush to plant the defuser while facing constant opposition from the defenders, who can only use melee weapons or gadgets.
- How to Play: Defenders can only use melee attacks or gadgets like barbed wire and impact grenades, forcing attackers to run quickly and plant the defuser.
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Hostage Escalade
- Description: The defending team must escort the hostage to a designated safe area within the building, and the attacking team must stop them.
- How to Play: The defending team works to move the hostage to a designated safe area, while attackers must do their best to prevent the hostage from reaching the area.
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Rainbow Runners
- Description: Players must pick specific colored outfits (through cosmetic choices) and work as a team to capture points while avoiding getting tagged by enemy snipers.
- How to Play: Adjust map settings for open space and encourage a fast-paced gameplay style. Players can only use handguns or shotguns to balance speed and firepower.
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Gadget Duel
- Description: In this mode, players are restricted to using only gadgets and cannot engage in direct combat. The aim is to complete objectives with gadgets like drones, claymores, and smoke.
- How to Play: Disable all primary and secondary weapons and challenge players to use only their gadgets to complete objectives or eliminate enemies.
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Flashbang King
- Description: Flashbangs are the main tool for gaining control of the objective. Players can only eliminate enemies when they are blinded by a flashbang.
- How to Play: Players must throw flashbangs at their enemies and wait until they are blinded before being allowed to take them out with a melee or a non-lethal weapon.
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Explosive C4 Mode
- Description: The game is played with players exclusively using C4 explosives. The team that plants or detonates the most C4 wins.
- How to Play: Restrict players to only carrying C4 explosives. Teamwork is critical as you must set traps, destroy walls, and work together to achieve victory.
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The Great Escape
- Description: The attackers must successfully escape the building by any means, while the defenders have to stop them from leaving by holding the exits.
- How to Play: Attackers must make their way through the building, avoiding defenders, and find an escape route. The defenders’ task is to prevent the escape, either by killing attackers or blocking exits.
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Silent Assassins
- Description: Players can only use suppressed weapons and must complete objectives with minimal noise to avoid detection. No gunfire can be heard beyond a limited range.
- How to Play: Set the game to restrict the use of unsuppressed weapons, forcing players to complete objectives stealthily. This promotes slower, tactical gameplay with careful planning.
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Tactical Reversal
- Description: Attackers must defend the objective while defenders must attack. This role reversal challenges players to think on their feet and adapt to a new strategy.
- How to Play: Switch the roles of attackers and defenders, with the attacking team trying to protect the objective while the defending team attempts to complete it.
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Breach and Clear with a Twist
- Description: The attacking team must breach and clear the objective without any traditional weapons or explosives. They can only use breach charges, shields, and their gadgets to win.
- How to Play: Customize the match rules to only allow breach tools and shields. The focus is on creative gadget use and movement for success.
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Unarmed Brawl
- Description: Players are limited to only unarmed combat. No guns, explosives, or gadgets are allowed. Players must rely on quick reflexes and melee attacks.
- How to Play: The match is set up so that everyone only has their fists to fight. This mode allows players to test their hand-to-hand combat skills in a battle to the death.
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Environmental Hazards Mode
- Description: Add environmental challenges to the map, such as extreme weather conditions (fog, rain) or damaging environmental traps like fire and electricity.
- How to Play: Adjust map conditions to make it harder to spot enemies or navigate the environment. Players need to adapt quickly to hazards and use the terrain to their advantage.
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One Operator, One Life
- Description: Each player must choose one operator at the beginning of the match, and they can only use that operator for the duration of the round, but each player only gets one life.
- How to Play: Once you die as your operator, you’re out for the round, adding a layer of pressure to each decision and requiring teammates to work more closely together.
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Capture the Flag
- Description: A custom mode where teams compete to capture a flag from the enemy base and return it to their own base, while defending against attacks.
- How to Play: The map is modified with flag locations, and each team must use both defense and offense strategies to protect their flag while trying to steal the enemy’s flag.
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The Last Man Standing
- Description: Every player is on their own, and the last person alive wins. Players must eliminate each other using whatever tools or operators they can access.
- How to Play: Remove the standard team mechanics and allow for a free-for-all. Players compete individually, and the last person standing wins.
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Sticky Situation
- Description: Players can only use sticky gadgets like impact grenades, sticky cameras, and other adhesive devices to engage with enemies or breach walls.
- How to Play: Set up custom rules so that only sticky gadgets can be used, requiring players to think differently about positioning and gadget placement.
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King of the Hill
- Description: One team must hold a specific area of the map (the “hill”) while the opposing team tries to take control of it. The team that holds the hill the longest wins.
- How to Play: Mark a location on the map as the “hill” and let players battle to control it. The team that holds the hill for the longest period wins the match.
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No Weapons Mode
- Description: Players are forced to complete objectives and eliminate enemies with only their melee attacks, such as knives or hands.
- How to Play: Disable all primary and secondary weapons, leaving players with only their melee combat skills.
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Speed Run
- Description: Complete a custom map or objective as quickly as possible, with time-based rewards or penalties for each team.
- How to Play: Customize a map or objective that requires completing the mission as fast as possible. Timing and coordination are key to getting the best times.
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Random Operator Mode
- Description: Players can only play as randomly assigned operators, forcing them to adapt to whatever role they are given during each round.
- How to Play: Randomly assign operators before each round begins and require players to play with whatever operator they receive. Adaptation is key.
By utilizing custom game modes, you can breathe new life into Rainbow Six Siege and experiment with fun and challenging ideas that go beyond the standard gameplay.
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